Introduction
The Hunger SMP has a very niche suite of mods. Before you play, learn about what those mods do, how they work, and how to use them to your advantage. The mods list is linked here. This list does not include the Hunger SMP's various server-side mods.
Use the navigation bar below to browse sections!
Feature List
The Hunger SMP has a very niche suite of mods. Before you play, learn about what those mods do, how they work, and how to use them to your advantage. The mods list is linked here. This list does not include the Hunger SMP's various server-side mods.
Use the navigation bar below to browse sections!
The entire list of custom and unique features is listed below along with their documentation page.
Armor Stand Poses
Customizable armor stands
Built-in poses
Item displays
Hanging Signs With Items
Place any item Frame on any hanging sign
Place any item onto the hanging sign
Rope Ladders
Place ladders below each other
Custom Terrain
The Hunger SMP has custom terrain generation for the Overworld, Nether, and End. All three dimensions have custom structures as well.
Multi-Player Animations
Various functional blocks such as the Crafting Table, Anvil, and Enchantment Table, have several quality of life features. All three have
multi-player animations. This means players will be able to see what you do in those blocks, such as crafting. The items will stay in the functional block even after you leave the GUI. Other minor balancing changes are below.
Anvils
Anvils have been rebalanced and now have these features changed/added:
You can now rename items for free
Renaming items supports custom formatting
Anvils last longer and have a lower chance of breaking
Repairing items is much cheaper
Combining enchantmed books now does not require experience
"Too Expensive!" has been removed
Iron blocks can repair Anvils
Renaming a nametag no longer requires an anvil
Enchantment Table
Enchantment Tables have been rebalanced and now have these features have been changed/added:
New button to reroll enchantments
Blocks between a bookshelf and enchanting table are no longer forced to be air, anything without a collision box will work now such as torches
Enchantment Tables and Anvils
Enchantment Levels
Enchantments have been rebalanced and max levels have updated. These new max levels will not be found naturally in enchanting tables, villager trades, loot tables, or any other means. They may only be obtained by combining items and books in an anvil.
The modified maximum levels for enchantments are below.
Melee weapon enchantments:
Smite VI
Bane of Arthropods VI
Ranged weapon enchantments:
Quick Charge V
Piercing V
Armor enchantments:
Projectile Protection V
Blast Protection V
Feather Falling V
Frost Walker V
Swift Sneak IV
Soul Speed IV
Trident enchantments:
Channeling II (see Trident)
Impaling VII
Loyalty V
Other enchantments:
Unbreaking V
Wind burst V
Additional Armor Trims
These 10 new trims can be put on armor only. How to obtain them is described below.
Storm: obtained through fishing during thunder and comes with a treasure (33% chance)
Ram: kill an Evoker riding a Ravager or the Ravager itself
Myth: can be bought from a Wandering Trader
Greed: can be found in Badlands mineshafts (20% chance)
Beast: can be found in igloo basements (50% chance)
Fever: can be found in a ruined portal in the Nether (20% chance)
Wrath: dropped by Withers killed in the Soul Sand Valley biome
Nihility: drops from a spawner in the Overworked (30% chance)
Horizon: can be found in suspicious gravel in cold ocean ruins (6% chance)
Origin: can be found by Sniffers in Old Growth Taiga biomes (30% chance)
Twilight: can be found by a cat as a morning gift (11% chance)
Parasite: drops from an Endermite killed by an Underman (20% chance)
Witness: drops from a natural Creaking Heart during the nigher (20% chance)
Tool Trims
These 4 new trims can be applied to most tools in a Smithing Table, just like armor trims. How to obtain them is below.
Linear: found in vanilla loot tables
Tracks: found in vanilla loot tables
Charge: found in vanilla loot tables
Frost: found in vanilla loot tables
More Armor Materials
There are 30 more materials that can be used to color your armor pieces as well as Elytra. Due to mod incompatibilities, they do not work with tools. These new materials can be applied:
Armadillo Scute
Blaze Rod
Blue Ice
Breeze Rod
Crying Obsidian
Dragon Breath
Dripstone Block
Echo Shard
End Crystal
Ender Pearl
Ghost Tear
Glass (removes trims)
Glow Ink Sac (different recipe for Elytra, see below)
Glowstone Dust
Heart of the Sea
Leather
Magma Cream
Nautilus Shell
Nether Star
Nether Wart
Netherite Scrap
Obsidian
Phantom Membrane
Prismarine Shard
Prismarine Crystals
Rabbit Hide
Rose Gold Alloy (crafting recipe below)
Shulker Shell
Slime Ball
Turtle Scute
Rose Gold Alloy Recipe
2 Gold Ingots and 1 Copper Ingot (shapeless)
Elytra Trims
Elytra can now be customized in Smithing Tables! Elytra support:
Armor trims (including custom ones templates and items)
Banner patterns
Dyes
Trial Key
Other
Trims and Trial Keys
Elytra can be placed in Smithing Tables with an armor trim pattern and item to create a trimmed Elytra. If you replace the armor trim pattern with a Trial Key, you get access to even more patterns.
Banner Patterns
Banners can be applied to Elytra to show the patterns, In the Smithing Table, combining Elytra with a banner and either Paper or Leather will transfer manner or shield patterns, respectively. Note: the patterns are applied without the base—you need to dye the Elytra to add it.
Dyes
If you want something simple, dye your Elytra however you like in a Crafting Table.
Other
Combining an Elytra with a Glow Ink Sac in a Crafting Table will make it glow
If you are willing to part with a Nether Star, you can apply a unique effect to your Elytra
There are even other secret recipes you can discover by accident!
Because of the Trident becoming obsolete in the mid to late-game, they have been buffed to make them able to compete with other weapons. In addition to the Trident being craftable, other changes made to the Trident are listed below.
Channeling Buff
Channeling now has 2 levels
Channeling II is not available naturally and must be made by combining two items or books
Enchantment Level Changes
Max level of Impaling is VII
Max level of Loyalty is V
The raised levels of both cannot be found naturally and must be combined in an anvil
Loyalty Changes
Loyalty tridents thrown into the void now return to the thrower
Loyalty enchanted Tridents will now remember the slot was thrown from
Loyalty bring drops and xp from the entity they have killed to the player (both melee and ranged combat).
Main Changes
Custom terrain and structures (see World Generation)
Overhauled End fight with new dragon attacks, and more
Elytra trims (see Trims)
Shulker Drops
Shulkers now have a 50% chance to drop 2 Shulker shells
Shulker Boxes
Shulker Boxes can be opened from anywhere in the inventory or hotbar by right-clicking
Place Shulker Boxes by sneaking and placing
Container size is doubled
Place Shulker Box and any item in an Anvil to label
Required Mods
You can find the list of required mods here. Most should be compatible with other mods, but some may not. The list of incompatibilities is below.
Elytra Trims is soft incompatible with Lunar Client and Feather Client
Optional Mods
You may add other mods, but support is not guaranteed. If you find an incompatibility, please email me.
A list of supported optional mods can be found here.
Overview
Any miscellaneous features are documented here.
Armor Stands may be posed
Placing an Item Frame on a Hanging Sign will allow you to place items on the Hanging Sign
There is a combat log prevention mod
Happy Ghast speeds are much faster (3x the vanilla speed)
Ladders may be placed underneath existing ladders without a solid block
Creepers mobGriefing is set to false
Boots enchanted with Feather Falling will prevent trampling crops
To message the person who last messaged you, use the command /r <message>
Stasis chambers work after server restarts
Chat is styled